• Skip to main navigation
  • Skip to main content
  • Skip to footer

keyboarders

Mostly realtime graphics shenanigans

Category: update

Getting Back Into Shape | Part 2

That was quick! Back again for a short post! I’ve spent some time thinking of the data logged and wanted…
Continue reading “Getting Back Into Shape | Part 2”…
Posted on: February 22, 2024 Last updated on: February 22, 2024 Comments: 0 Written by: admin

Patent Run | before 2022Q2 Presentation

It’s been a long time since last update for this project but here it is! After a quick re-run of…
Continue reading “Patent Run | before 2022Q2 Presentation”…
Posted on: August 14, 2022 Last updated on: August 14, 2022 Comments: 0 Written by: admin

Life on the grid

  “It’s perfectly viable to at least bring something to the compo.” I had just decided to attend one of…
Continue reading “Life on the grid”…
Posted on: July 26, 2017 Last updated on: April 7, 2022 Written by: admin

w14 – some screenshots

After the loss of data a lot of stuff was rewritten and improved. I made the terrain dynamic and with…
Continue reading “w14 – some screenshots”…
Posted on: April 24, 2017 Last updated on: April 24, 2017 Comments: 0 Written by: admin

w12 – Mesh Grid Camera

Video exports from w11 – Mesh Grid. I’m trying to get my head around how I want to work with…
Continue reading “w12 – Mesh Grid Camera”…
Posted on: March 20, 2017 Last updated on: March 20, 2017 Comments: 0 Written by: admin

w46 – Smoothed Spheres [Failed]

Well, this is a first. Actually, I just want to drop this whole project as it was perhaps a bit…
Continue reading “w46 – Smoothed Spheres ”…
Posted on: November 19, 2016 Last updated on: November 19, 2016 Comments: 0 Written by: admin

Dynamic Patterns – Finally Video!

We can export videos from our codebase! The first video features the shadertoy shader from last week – I did…
Continue reading “Dynamic Patterns – Finally Video!”…
Posted on: April 30, 2016 Last updated on: May 1, 2016 Comments: 0 Written by: admin

Week 14-1: Refactoring

Our current codebase is currently undergoing some refactoring. New features has been implemented left and right – some times under…
Continue reading “Week 14-1: Refactoring”…
Posted on: April 2, 2016 Last updated on: April 2, 2016 Comments: 0 Written by: admin
© 2025 keyboarders | Using Modern WordPress theme. | Back to top ↑