Getting Back Into Shape | Part 2 That was quick! Back again for a short post! I’ve spent some time thinking of the data logged and wanted… Continue reading “Getting Back Into Shape | Part 2”…
Patent Run | before 2022Q2 Presentation It’s been a long time since last update for this project but here it is! After a quick re-run of… Continue reading “Patent Run | before 2022Q2 Presentation”…
Life on the grid “It’s perfectly viable to at least bring something to the compo.” I had just decided to attend one of… Continue reading “Life on the grid”…
w14 – some screenshots After the loss of data a lot of stuff was rewritten and improved. I made the terrain dynamic and with… Continue reading “w14 – some screenshots”…
w12 – Mesh Grid Camera Video exports from w11 – Mesh Grid. I’m trying to get my head around how I want to work with… Continue reading “w12 – Mesh Grid Camera”…
w46 – Smoothed Spheres [Failed] Well, this is a first. Actually, I just want to drop this whole project as it was perhaps a bit… Continue reading “w46 – Smoothed Spheres ”…
Dynamic Patterns – Finally Video! We can export videos from our codebase! The first video features the shadertoy shader from last week – I did… Continue reading “Dynamic Patterns – Finally Video!”…
Week 14-1: Refactoring Our current codebase is currently undergoing some refactoring. New features has been implemented left and right – some times under… Continue reading “Week 14-1: Refactoring”…